You can also save per-car FFB strength e.g. /ffb 10 into the car script file in data/script. For vanilla cars it’s e.g. XFG.lfs, for mods you have to use the 6-character Skin ID, e.g. 172CB8.lfs.
I like your suggestion - it would be more convenient if there was just one mapping name for each light type and we could have multiple colours of the same name.
This will be super useful I'm mapping a blue light beacon on one of my mods and I use the l_extra light mapping for it. Now I can only map the sides but there is no second mapping available to map the top part properly.
I think this is a good enough explanation It is not a real problem for me personally, I was just curious about the reason. It will just take some getting used to the tyre being visually shifted up (even though it is not).
Then it should say "Unlock Live for Speed" for S1 and S2 licensed users too, because they can still unlock additional content (I don't know if it does, I can't test that).
But it seems a bit strange seeing the same "unlock" button before and after logging in with a demo account.